Work in Progress in Unreal Engine

Share your creations!

Loading...Latest fur groom updates. Moving on to the hair next.
https://youtu.be/TxOmuaC9PN4
#BunnieBot #Maya #Xgen #SatAM #ArchieComics #Sonic #Cyberpunk2077 #Robotnik #SonicMovie #FanArt #UE5 #RTX
Lunar New Year - Bunnie Rabbot WIP Part XI Cont. - Groom Fur and Hair Continued
Taking inspiration from playing Forged in Iron Torch after getting it off Steam for the Lunar New Year/Chinese New Year Sale and running around with an Edge ...
https://www.youtube.com/watch?v=TxOmuaC9PN4
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Hello there !
Grab some interior footage :D
Soon, I'm going to post a video with building mechanics so don't forget to follow to keep updated !
We are still looking for Dev Testers so feel free to join :)
✅--> Discord https://discord.gg/metNw4y3Qj

Loading...Yeah🤔, I tried to reproduce the movements of a three-dimensional machine from SNK, I'm on the right track, but some things are to improve ⚔




Character and asset showcase

Loading...Shooting shields can kill you... I was testing firing the blunderbuss with the only set projectile I had, and I didn't realize the enemies' shield only hurt the player.
The firing works, though :-)
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Another few, dark scene shots straight from "Extinction" !
Let me know what do you think, it really means a lot to me :D
✅--> Discord https://discord.gg/metNw4y3Qj

Loading...Hi everyone!
I added primary and secondary weapons, so you can equip several weapons to tackle different situations. Weapon sockets have physical constraints, so they have a subtle, more realistic behavior when the player moves... what do you think?
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Loading...I'm sure Tim Taylor would be proud.

















