Work in Progress in Unreal Engine


Loading...(🔊ON!) Retro games didn't play the same sound effect overlapped, so I have to manage this aspect... Much easier to test with longer audio clips 🤣 Make sense?? #MegaMan #StreetFighter #UnrealEngine5
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(UPDATE) I've tried to use different foliage in my PFT, and turn out great, now for the last test I need to test it with the snow foliage to see how it will turn out if it turn out good, I will start to develop the actual landscape for the game. #Desert 

Loading...This video is from 2022-03-07 the time when NNFY was turning into the new and improved Nightmare Manager.
This is the prototype phase of my favourite map.
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Do you believe that your eyes are showing you the truth?

Loading...(SHOWCASE) I've developed a custom Script that can populate any map with given models from UE/PCG content in seconds, for demonstration i populated small portion of the map so you can see the possibility of my tool. Please follow me if you like what i do
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