Work in Progress in Unreal Engine

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🎮 Testing out the new distraction mechanic and fine-tuning the enemy AI's hearing in Lobo! Now you can throw objects to mislead enemies and sneak through more strategically.

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In Lobo, you can now pick up and throw objects to distract enemies, creating the perfect opportunity for stealth kills. ⚔️🤫

Here she is ingame | Five Nights at Freddy`s : Witness

here's the neighbor's house!

Crow Haven: Next Right
#ScreenshotSunday

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all I managed to do

HELP WANTED!!

Sonic Islands: Chapter One is not too far from release, but there's still a lot of work to be done, and we are searching for Level Designers and Beta Testers!!
Reminding that we are taking this seriously, so be sure when you enlist!

kitchen

New ?

yeah