Work in Progress in Unreal Engine

Share your creations!
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Health system is coming along pretty well

Visual scratches & marks
also added smoke and warning chime when health is low

This isn't over yet.

Lots of things to discover.

Ready for tape 2?

The Afton's Register - Chapter: 2 Teaser #1

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New Norse style hairdo. We consulted some reliable sources and it seems that hair was in fashion back then...

Are you convinced of this too?

#indiegame #parkour #platformer #adventure #unrealengine

W.....William? | Five Nights at Freddy`s : Witness - Teaser

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Hey Game Jolt, I've just teased the reveal trailer for my new game at the #PitchYaGame event on X / Twitter!

Any re-tweets / comments could make a big difference, plus, there's exciting news in the pitch itself!!

LINK

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Added Stomping, crouching and sliding (yeah not crawling yet) with particles and decals. Oh wait, i forgot to add particles when crawling...

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Vehicles now have health (it's not complete yet)
Also added Controller Support

design of gauge is taken from Toyota ae86

Maria Day 013, Working target head Look At Gimbal. Updated Shadow also. No more manually puppetting head direction and creature eye focus in CC4 thank goodness. Still have not done human eyes focus maybe wont, no time.

https://youtu.be/MRXloyCZ1i8

https://youtu.be/MRXloyCZ1i8
https://youtu.be/MRXloyCZ1i8
https://youtu.be/MRXloyCZ1i8
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This isn’t The Matrix, but in Lobo, The Fallen can dodge bullets if they’re quick enough! ⚡ To keep things fair, shots under certain conditions can still hit their mark—even out of range—thanks to gravity’s pull. Balancing skill and challenge! 🎯

Heyy there guys!
Happy Halloween & Steam SCREAM FEST! 🥳
An updated Chasmal Fear Demo is back on Steam for the festival (optimization, new lighting, +1 new monster from the full game). Check it out, and ring the Wishlist button:
https://store.steampowered.com/app/2597570/Chasmal_Fear/