Work in Progress in Unreal Engine

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Biggest Devlog of the games History.

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Started a new Unreal Engine game. It’s a small simple game that has an art style that relies on emissive colors.

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Today we added a functional Save and Load System. We believe that the next Video is coming tomorrow!

IMPROVED OPTIONS MENU!
Added more settings, like FOV, Full Graphics control, and controls screen, and MORE!

#devlog #gamedev #horror #darkthreads #update #teaser #unrealengine

Осталось поработать со светом.

We added a real loading screen and a pause menu. Update Video is coming soon

Retribution will come soon enough.

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Should you kill every enemy you see?

In Lobo: The Howl Within, leaving dead bodies behind can trigger enemy investigations. They’ll warn others and form mini hordes to track you down.

Sometimes stealth > strength.

What’s your playstyle?

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тест грабпака из 4 попы