Work in Progress in Unreal Engine

Share your creations!

I create a new art style for my game. This is a test prop for house for character, who name is Tall And he loves clock (his head is literally a clock) And almost all objects of his house will have elements of a clock :p (wallpaper... Tv.. tabel..)

Loading...

I have made mistakes... maybe I'll make a horror game next

в процессе

Work in progress

Take another look at the design process for Crisis of DreamCell's levels! This level had a very different look early on, but when redesigning it for the demo we wanted to keep the same maze like feel! #screenshotsaturday #blocktober #indiegame #gamedev

Watch out for his traps

Village House

House W.I.P

Loading...

I am very proud of this sound design

Loading...

I made an Ogre as a custom MetaHuman, but in the Zelda: Breath of the Wild style.
Made with Polyhammer, Blender, Substance Painter, and Unreal Engine 5.

E3 Museum W.I.P