Work in Progress in Unreal Engine

Share your creations!

I create a new art style for my game. This is a test prop for house for character, who name is Tall And he loves clock (his head is literally a clock) And almost all objects of his house will have elements of a clock :p (wallpaper... Tv.. tabel..)
1
Loading...I have made mistakes... maybe I'll make a horror game next

в процессе
Work in progress




Take another look at the design process for Crisis of DreamCell's levels! This level had a very different look early on, but when redesigning it for the demo we wanted to keep the same maze like feel! #screenshotsaturday #blocktober #indiegame #gamedev

Loading...
Loading...I made an Ogre as a custom MetaHuman, but in the Zelda: Breath of the Wild style.
Made with Polyhammer, Blender, Substance Painter, and Unreal Engine 5.












