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Okay so I've now gotten a much better spawning script put together! To fix the bullet firing effects, I've written an accessor that returns true if something has spawned since the last accessor call, it's a cheap solution, but it works, at least for now!




#UnderwaterDiving 1.0.7 BUILD 20
You are an underwater diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20250222
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/


Finally got some Slow-Motion going on. #gamedev


🎮 Hey, it's Kuba and today... I made a #song! Check out what we managed to do with a band called Cinemon
🟡 The song: https://youtu.be/lxFqR0UQG1Q?si=RpOFEdBi_siTAo8o
#gaming #screenshotsaturday #indiegame #gamedev #grunge #rock #indiedev

https://youtu.be/lxFqR0UQG1Q?si=RpOFEdBi_siTAo8o
https://youtu.be/lxFqR0UQG1Q?si=RpOFEdBi_siTAo8o
https://youtu.be/lxFqR0UQG1Q?si=RpOFEdBi_siTAo8o







My Cover art and some of my UI created for the expressive 3D platformer Echoing Skies
My final student project at Games Academy



Echoing Skies is out now! The most successful student project I had the chance to be a part of.
Play it now: https://games-academy.itch.io/echoing-skies