



After 11 months, I returned to development and here are the results:
-Now the character in the alpha build is a pumpkin!
-All basic mechanics are implemented at a normal level
-I have drawn a time graph (very bad)

Hello everyone!
I'm thrilled to announce that Caesura is officially released! After many months of development, the updated demo is on Gamejolt and the full game is available on itch.io:
https://beckoningcat.itch.io/caesura-sparkles-of-lie
Thank you for your support.





Regrets is now live with a 20% launch discount!
https://store.steampowered.com/app/3205130/Regrets/
It has been over 3 years, and I nearly dropped this project multiple times. I'm proud that I powered through. The release of this particular game is proof that I am a game developer!





"You fight, you loot… and then everyone strikes a majestic T-pose. ✨"
Help us squash the bugs (or embrace them?) on Kickstarter: https://www.kickstarter.com/projects/1585503379/gig-crawler






Just implemented Y-sorting for the weapons! Now, they adjust perfectly with the player’s aim position. #gamedev


Insert credits? Nah. Insert sword.
The real cyberpunk experience: fighting capitalism one vending machine at a time.




Alr, just add new small features like shortcuts and code for statusbar at bottom of the window. Also, finish with all windows styles, bug fixes and ect.
Your opinion? Wanna hear it

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