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Added new SFX: typing, sirens, zombie screams, and more! Also tweaked the countdown UI to give it more impact and better visibility. What do you guys think? #gamedev

























Added a small box with the speakers name in it, so players can see who is speaking.
Going to start showing off some smaller work in progress stuff starting now up to the first alpha. Each post will be focusing on one change for the first alpha.


Thought you explored the whole factory? Think again.
Behind that wallโฆ a hidden path. A secret chest.
Can you unlock all 9 achievements in the Resonant Blade demo?
๐ฎ 2+ hours of synthpunk secrets await.


Started to design a bestiary/prison for monsters.


It's Bring Your Nanomon to Work Day! ๐
The perfect work companion DOES exist! Raise your own in the new ๐นNanomon demo out now in #SteamNextFest!
Meet the adorable 'mon being raised by Luis and Fae as they tackle their work here at Akupara.๐ข๐ฎ


You, a humble synth-slicer, must:
โ Parry lasers
โ Match frequencies
โ Dash through neon death tunnels
โ Unleash the WAVE BLADEโข
All in a dayโs work. Demoโs up ๐ ๐ฎ https://store.steampowered.com/app/2092270/Resonant_Blade/
#SteamNextFest #indiegame #metroidvania #pixelart #actionrpg


Putting corvette latches on standard frigates to turn them into pseudo-carriers.
Could I have just made the corvettes warp in with the frigates? Yeah, but it looks cooler this way. ๐คฃ
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