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Extra details for upcoming boss fights for TMA: TFG. Each room has its own design for each one of these guys.

I beg you would love the environments of these.

Just realized that WASD could still be utilized while also having the arrow keys for movement.

So, for TMA: TGF, instead of using F for blocking, you'll use W instead since you can't shoot (S key).

You think that's a good idea?

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Article for more info.

Β  2 votes Voting finished

There's been a project sitting in the back of my mind for a couple of weeks now. This is gonna be the reboot of Hoppy The Bunny's Amazing Adventure.

Codename: Project Hoppy

New upcoming stage...

I'm sure some of you should recognize the environment.

I'm gonna be seeing if I can permanently split up the variables/list blocks internally in order to potentially make way for another category.

Unrelated, if anyone has an idea for what colour a third variable category should be, let me know :)