All Posts in Unsandboxed

Share your creations!

Happy New Year, everyone.

Kind of rushed through this art (no AI this time!) and attempted a chibi style. It was hard. Took me around 3 hours to do it.

But 2025 has been quite significantly better for me than 2024.

Why? Answers below, please.

I'm being sincere.

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Testing more with Effective in Unsandboxed, and i found a few effects that can make something look like Missingno (but rectangular)!

Can you figure out what each slider does?

"color at x: y:" but a tiny bit faster.

https://scratch.mit.edu/projects/1260111314/

v4.5 of K&F VG 3 is finally out.

It took me a little more while since there are still tiny issues to patch up, but I managed to get 99.9% of those issues fixed.

I'll also list things of what I actually did for this new update.

I'm the new composer contracted for Hellow World! :)

https://www.youtube.com/watch?v=IgLLmAyg04o

https://www.youtube.com/watch?v=IgLLmAyg04o
https://www.youtube.com/watch?v=IgLLmAyg04o
https://www.youtube.com/watch?v=IgLLmAyg04o

v0.2:

- Buggy player controller added.

- You can now select blocks with keys 1-9.

https://scratch.mit.edu/projects/1257057231/

I also shared the decompiled version (the one I use to work on it):

https://scratch.mit.edu/projects/1259130642/

auuugh I did NOT cook with this one

The way this works right now is like one big jigsaw: custom blocks are scripts that do a task so big, I need to put placeholders down because once the jigsaw is assembled, it'll make my computer cry trying to edit it.

It's designed to fit into 1 script.

I've used Unsandboxed for so long seeing white text here is jarring 💀💀