General in Unsandboxed

Share your creations!

By the way, it's in the best interest of y'all to test the compiler.
Basically every feature I've been working on regarding custom-blocks has been awaiting this new compiler:
- Custom hats
- Branch inputs
- End-caps
- Global custom blocks
You name it.


we do a little testing
Unsandboxed have a saving problem
[but still the best option for crappy pc like mine]


there's a bug with project serialization in unsandboxed and despite it breaking one of my projects im still too lazy to fix it. it's christmas i ain't doing treadmill work.
vid unrelated

Scratch was supposed to inherit a system from Blockly that would display "No variable selected" on variable menus.
This never comes up in normal Scratch, but when it's forced to happen, the menu creates a brand new variable instead, starting at "i".


Today's random fact about Scratch: there's an option for "other scripts in stage" in the control_stop block that is never used.
the worst part about working on unsandboxed is how small the community is, which will change over time and once we're finally in beta but still, its hard to get feedback lol
Alright, this time, v0.2.0 is almost done. Some actual fixes and even more improvements has been done. This update will release very soon.


I'm just gonna quietly post this cancelled Scratch Lab experiment on the topic of 4.0