general in Art and Game

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made a security office for the game ππ·π¦π³ππͺπ¨π©π΅βπ΄ ππ― ππ©π¦ ππΆπ£πΈπ’πΊ ππͺπ΅π¦, author of the game - @HiGame_Development

EN: "Look what cutie I found in the dumpster π₯°π₯°π₯°"
RU: "Π‘ΠΌΠΎΡΡΠΈ ΠΊΠ°ΠΊΡΡ Π»Π°ΠΏΠΎΠ½ΡΠΊΡ Π½Π° ΠΏΠΎΠΌΠΎΠΉΠΊΠ΅ Π½Π°ΡΠ΅Π» π₯°π₯°π₯°"


MAN this Ai is super needy
It didn't know what to do in certain situations where the pathing system says there's nothing in the way but the braking system says it does
so I had to implement this workaround using Nav Modifiers
Deserts have strong winds, so using wind turbines as an eco-friendly energy source makes a lot of senseπ

Progress has been made and it is SO CLOSE to being completed!!!
Hopefully I'll get the last few things done tomorrow and get it out either tomorrow or Tuesday in the morning.
Wish us luck and have a great week!!


Babysitting an alien is not an easy taskπ½


https://youtu.be/CosImaRtW84?si=_VPj-sad9neE9H4E
I might actually make a storyboard for the Moribund cover I'll make once the official FLP (or a fanmade and extremely accurate FLP) comes out

https://youtu.be/CosImaRtW84?si=_VPj-sad9neE9H4E
https://youtu.be/CosImaRtW84?si=_VPj-sad9neE9H4E
https://youtu.be/CosImaRtW84?si=_VPj-sad9neE9H4E


AI Patrolling
Using dynamic navigation
This is a must if you're making a large map or using level streaming