All Posts in Construct Devs
I've been working on a secret side project, and I'm thinking about announcing it later this week. It's supposed to be a Ps1 style horror game, how does it look?
Fair warning - Chapter 7 is a bit on the long side. So long, in fact, that it's split into 2 separate levels, each crammed full of tricky platforming and merciless combat.
Brace yourselves; this is going to be be a very long battle.
Nothing to show this week. The ending fatigue is really setting in. There's a lot riding on this final level to end the game off with a bang, so I want to be really sure the level design lives up to expectations.
Nonetheless, I'm making headway - slowly.
Que nome vcs dariam para a versĂŁo final desse jogo? Sejam criativos! :)
Porque eu ainda nĂŁo pensei no nome.
(Obs: Este é um protótipo, portanto o jogo final será muito mais bonito.)
Working on some currency for a food Metroidvania. Looks and sounds awesome so far!
#indiegame #gamedev #pixelart
Animated backgrounds and Construct 3's mesh distortion at work!
Strangely hypnotic.
Also, ew.
please give me ideas for questions for BAXY to answer in the game!
new game page with a playable snapshot, y'all
And we're back! Kinda.
You can chat with your teammates in town between missions. If you're into the story, this is where a lot of character building takes place, so you won't want to miss it.
Who knows? Might find some tangible benefit from this as well.
Special Agent CyberDuck gets featured as Game of the Day on Apple App Store (USA):
https://apps.apple.com/us/story/id1626383678
Game on Android: https://play.google.com/store/apps/details?id=com.funbit.cyberdu…
Game on Apple iOS: https://apps.apple.com/app/special-agent-cyberduck/id1556373885