General in Game Dev

Post GameDev things!

#Devruary

honestly, just making the entire bounding box moving. i couldnt tell you why it was so hard, you just have to try yourself but holy crap i shouldve thought about finding a tutorial and engine for it a lot sooner... oh well, its done now isnt it?

The Full Version of Playhouse Culprit is finally out!

I'm sure this open-world adventure will keep y'all busy before GTA 6 comes out, it's even FREE:
https://gamejolt.com/games/playhouse-culprit/1010008

Purple Boxie Teaser

#Devruary Double tap to sprint.

It's very simple, but on the engine I'm using I took a month just to get it to work at all (then I got burned out), now I'm trying to make it work right and it's probably the most puzzling thing I've coded so far

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For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately

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Relax, it’s just a game.

#Devruary Day 13

Sprite art takes way more time than you'd expect. Sometimes I'll spend a whole week and be like, holy crap I just made sprites for one character.

Jogo...PRONTO!!!

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MY GAME'S LEVEL SELECT TAKES PLACE IN YOUR BRAIN!

🐛🐛🐛