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#Devruary Day 15

The biggest mistake I ever made was biting off more than I could chew. That's why I don't plan to do 3D games anymore.

Undertale: Harsh parallels update, plus looking for a new coder, writer, another concept artist (especially for consenting areas) and mapper. Please comment below if interested

(Also I’m co director on this project)

https://gamejolt.com/games/TSSwapfell/930706

#Devruary The biggest mistakes I make during game development is accidentally saving over my game with an older version and having to remake the features that were then lost

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CHALLENGE: COUNT HOW MANY MONSTERS SHOW UP...

🐛🐛🐛

#Devruary

Writing dialogue for ChibidokiTale. 100% the easiest, absolute, biggest regret, and mistake i have ever made in game development and one of the biggest and only things i hate about my games.

looks sick, but is a bug /:

Happy Devruary!

Devruary Day 15 celebrates @ambercrowngames ! They're the game devs behind the puzzle-platformer game One More Experiment.

We also have a question for the devs of Game Jolt:
What’s the biggest dev mistake you’ve made?

Devlog hoje do novo jogo BIRD FALL

Today's Devlog New game BIRD FALL

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For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now