Screenshot Saturday in Game Dev

Post GameDev things!

The pause menu mentioned before reveals fatal glitch which forced me to fix it. While waiting for the fix, here are some shots for today's #screenshotsaturday:

Coll news soon. (Maybe.)

"It's light out today. It helps me move through this lonely place a little easier."

Updated combat to allow allies to physically run up to enemies instead of hopping to them, closer to how Chrono Trigger behaved.

#pixelart #screenshotsaturday #rpg

Not all monsters chase you. Some come when you stop.

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Did y'all remember that game that was like... Megaman and Dark souls?

I'm keep working.

Finally Working on some gameplay :)

#fnaf #fangame #CNF #GameDev #devlog

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Day 21 Of Game Dev! I Have finally added a MainMenu, Had to Quickly Whip Out something Basic, I'll Update it Next Devlog or Something! BTW we have a Ko-fi Now!

#indiedev #indie #gamedev #devlog

A synth-punk action-adventure with fast-paced blade combat, resonance-based abilities, and a world worth exploring.

Demo out now | https://store.steampowered.com/app/2092270/Resonant_Blade/

#screenshotsaturday #indiedev #pixelart

"ALWAYS LEAVE BEFORE DARK"

#ScreenShotsaturday

Added the ability to hydrate your desktop isopod/pillbug/roly poly pet with a mister and made it so they can climb up to the top of the screen every so often and chill upside-down!