Show & Tell in Game Dev

Post GameDev things!

I drew a concept sketch of the beetle enemy based on a real-world species called the grapevine beetle. This enemy will NOT fire bullets at the player but instead moves back and forth in front of other enemies blocking your bullets from hitting them.

Okay so I've now gotten a much better spawning script put together! To fix the bullet firing effects, I've written an accessor that returns true if something has spawned since the last accessor call, it's a cheap solution, but it works, at least for now!

go follow @Dweebweeb (New acc)

Making a new account under a business email

Log number 15

I actually did some sizable work today for a change
Despite my IGCSEs

Today's progress:

{Modeled the rooms on the first floor}
{Modeled the "prototype" sleeping pod)

#horror #devlog #Unity3d #scifi #indiedev #indie #gamedev #blender3d #art

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This guy is stacking up ennemy ragdolls !

#stealth #partygame

What is he up to?/Что он задумал?

egg land is now available to download on itch and newgrounds.

https://thecatacombhimself.itch.io/eggland
https://www.newgrounds.com/portal/view/969987

cam drone devlog 5

DAY 5, today I made items, the cassette tape is a way to keep you're sanity, the rock is like a useless item for now and the weapon the salt bag a bag full of salt why is it a weapon you might say? it will hurt like hell!

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Demonstration of my new game. I'm not sure yet whether it will be a sequel to "Meaty City" or a completely new game, but the gameplay in any case will be very different from the previous game.