Show & Tell in Game Dev

Post GameDev things!


Recently, based on all the suggestions and criticisms we received about the game, we decided to significantly improve the visuals, with a better skybox, more dynamic and smooth lighting, and much more, and after some testing, this is the final result!
Devruary Day 10: What's Your Least Favorite Part Of Game Dev?
I think it's probably trying to find error in code for hours before realizing it was some tiny mistake
#Devruary #gamedev #game #programming

Loading...RTG Dev Flashback - Nov '21 #2
Another level with "charged light shooters". I can say, that's around this level when game's difficulty spikes up. After 20-30 levels of quite light puzzles, the game will start challenging even skilled puzzle players. 
Okay, okay
My plans:
A game franchise in the Five Nights at Freddy's style
But this time I'm not alone
So a question arises
What should the game be made with?
1 - Unreal Engine (for better graphics)
2 - Game Maker (for weaker systems)
1 vote 12 days left





Places you'll visit in my game!


Loading...I made these three “point-and-click” escape room games. They will be released on Steam on the 16th of February. You can already find them on itch.io.
The games are all about finding clues and solving puzzles.
Keep in this mind
I'm making game dev question with poll for everyone under game developer and if it's really interest
I would post a information if it's finished it




















