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Loading...I have created a new desert tileset for the game's first area and fully animated the astronaut protagonist! What do you think?

Loading...For day 550 of coding, I tried implementing having the overall size of the map be randomized. It appears oddly stretched in some cases when the whole map is visible, but having a camera zoomed in on the player would not make it an issue

Loading...Sorry for late posting
For yesterday, day 549 of coding; I have it to where the other objects will bounce off the one with the arrow


You have arrived to your destination. For #WIPWednesday A underground zone, these take a bit more time to prepare.

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Loading...For day 548 of coding, I have programmed the object to kind of chase after the player

Loading...Here’s a better version of the battle mockup from yesterday!
As always, feedback is greatly appreciated, so leave your thoughts in the comments!











