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For day 563 of coding, the player no longer changes direction mid dash when they hit a wall. I have noticed however; that when trying to dash against the wall, the player will move in a different direction

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I’m re-doing FAUXTALE’s text engine, but it’s not going well…

#WIPWednesday

This is my game its smiliar to stick war legacy
it has 4 different types of chests
4 different rarities of cards
You choose your own desk and go into battle!
Win some games and gain new cards and gems!!!
https://gamejolt.com/games/stickman_tower/914770

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For day 562 of coding, I am working on the player's dash. I will need to find out why the player changes directions instead of stopping when they hit a wall

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How do you do, fellow kids!

I'm finally here. With some LeAkS! I have not 1, not 2, but 3 new levels. You'll see them in SAGE 2024 and now enjoy some lil' parts

#gamedev #leaks #sneakpeek #gameplay #dev #games

Check out the revamped Weefager page on Steam!! (give wishlists!!)

https://store.steampowered.com/app/2749640/Weefager/

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Added graze and a functional TP meter to battles!

This is my game its smiliar to stick war legacy
it has 4 different types of chests
4 different rarities of cards
You choose your own desk and go into battle!
Win some games and gain new cards and gems!!!
https://gamejolt.com/games/stickman_tower/914770

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For day 561 of coding; I've used the "variable_get_hash," and the "struct_get_from_hash" functions to reduce how much reading needed to execute the random room choices

¡Hey! Countless Army is on the TD festival of steam!