Design in GameMaker

Share your creations!
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For day 361 of coding, I made a section to show both the dealer's and player's previous card

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For day 360 of coding, I made a point counters based on the cards drawn for the player and the dealer

The points will need to be adjusted later to match whichever game this program will emulate

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For day 359 of coding, I made a simple function to simulate drawing a random card from a deck

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For 358 of coding, I managed to add a transition to the "Quit to Title" option

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For day 357 of coding, I have added a transition for when you start the game

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For day 356 of coding; I have figured out how to get the player's position in relation to the camera, and figured out how to hide the health meter when the textbox is on top

This will allow the textbox position to be more dynamic

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For day 355 of coding, I'm working on having the dialogue textbox appear topside when the player is on the lower half of the screen

I'll need to make it to where the box covers the meter, and I will also need to obtain the player's relative position

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For day 354 of coding, I have applied the animated cursors to the rest of the menus available

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For day 353 of coding, I have added a cursor that appears on the bottom-right corner of the textbox once all of the current text is shown

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For day 352 of coding, I've included a new merchant NPC

I've current have the idle animation set to play every 4 seconds

The NPC's sprite is done by @SubterraneanExhibit