General in GameMaker

Share your creations!
Loading...

testing interactive particles with time

On another arcade for #OperaGX.

Loading...

For day 887 of coding, I got the tree top falling to look smooth

Loading...

optimization is my passion

Loading...

Making a crystal barrier(really raw for now)

Loading...

For day 886 of coding, I've improved the tree tops falling. It still looks off though; like it's not starting on the right position

Loading...

For day 885 of coding; while trying to work on getting the falling right, I got the sprite to not appear behind the objects on the ground

Did you get the reference?

Which hand of anger is better?

  2 votes Voting finished
Loading...

For day 884 of coding, the tree tops actually fall now; but it's a bit off