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The last 4 levels before the boss are just a combination of previous mechanics before the final challenge.

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I’ve been spending some time thinking and designing the underwater atmosphere in Weefager

What do you think of how it’s coming along?

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Some doors are locked by a key... Others... by multiple keys

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water

ish

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Springs can be very helpful... or not, depending on the context.

Check out the Weefager stand shown this past weekend in Coruña!

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The first 5 levels basically serve as a tutorial for the main mechanic and basics of the game.

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depepr jar