All Posts in GameMaker Studio 2

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Finished the 33rd video of Shaun Spalding's action RPG tutorial

Using similar code to drop fragments, the plants can drop coins that gravitate towards the player when nearby

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Finished the 32nd video of Shaun Spalding's action RPG tutorial

A quest has been implemented to retrieve the NPC's hat. Also, Happy April Fool's

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Finished 1up Indie's video on orbiting shields

Made an orb that orbits around the player

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Finished 1up Indie's tutorial on drawing outlines on text the easy way

I've learned about adding an effect through the layer inspector. The effect seems to only work on sprites that wasn't drawn by the draw event; the only case being the snake

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Finished the 2nd video of Shaun Spalding's turn based battles tutorial

This tutorial covered setting up and drawing data onto the boxes below

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Finished the 31st video of Shaun Spalding's action RPG tutorial

Player now has a death animation, along with a transition afterwards

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Applied the hurt player function to the spinning blades, and have the game restart when the player's health reaches zero

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Finished the 30th video of Shaun Spalding's action RPG tutorial

The slime can now hurt the player with the later showing feedback

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Finished the 29th video of Shaun Spalding's action RPG tutorial

Created a health meter on the upper left corner. Cannot take or recover damage yet though

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Finished the 28th video of Shaun Spalding's action RPG tutorial

This short video covers programing a death state for the slime once its HP hits zero