All Posts in GameMaker Studio 2



Finished the 33rd video of Shaun Spalding's action RPG tutorial
Using similar code to drop fragments, the plants can drop coins that gravitate towards the player when nearby


Finished the 32nd video of Shaun Spalding's action RPG tutorial
A quest has been implemented to retrieve the NPC's hat. Also, Happy April Fool's


Finished 1up Indie's video on orbiting shields
Made an orb that orbits around the player


Finished 1up Indie's tutorial on drawing outlines on text the easy way
I've learned about adding an effect through the layer inspector. The effect seems to only work on sprites that wasn't drawn by the draw event; the only case being the snake


Finished the 2nd video of Shaun Spalding's turn based battles tutorial
This tutorial covered setting up and drawing data onto the boxes below


Finished the 31st video of Shaun Spalding's action RPG tutorial
Player now has a death animation, along with a transition afterwards


Applied the hurt player function to the spinning blades, and have the game restart when the player's health reaches zero


Finished the 30th video of Shaun Spalding's action RPG tutorial
The slime can now hurt the player with the later showing feedback


Finished the 29th video of Shaun Spalding's action RPG tutorial
Created a health meter on the upper left corner. Cannot take or recover damage yet though


Finished the 28th video of Shaun Spalding's action RPG tutorial
This short video covers programing a death state for the slime once its HP hits zero