All Posts in GameMaker Studio 2

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For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural

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For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing

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For day 1061 of coding, I made sure to include the forest exit in the count

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For day 1060 of coding, I added a count of how many exits of each direction are available

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For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present

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For day 1058 of coding, I have figured out how to have that pathway creation limit apply

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For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map

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For day 1056 of coding, I am making progress on having multiple pathways set more randomly. It looks like I'll need to find where in the code to set the creation limit

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For day 1055 of coding, I have started working on having pathways place more randomly rather than having a maximum of 1 per cardinal direction. Nothing to show yet unfortunately

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For day 1053 of coding, I found a weird occurrence where there are two pathways facing the same direction. I'll need to figure out why that is