general in GameMaker Studio 2

Share your creations!
Loading...

For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving

Loading...

For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player

Loading...

For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source

Loading...

For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction

Loading...

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

Loading...

For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop

Loading...

For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks

Loading...

For day 937, I was experimenting to see if I could randomize the amount of resources dropped

Loading...

For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

Loading...

For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups