general in GameMaker Studio 2



For day 978 of coding, I thought to try altering the player's depth during the exit. It still looks weird afterwards; so I'll have to try something else


For day 976 of coding, I tried to address the issue from the last video by making the entrance condition be based on movement direction. It's not going like I expected, but I'm making progress


For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems


For day 974 of coding, I am looking into different methods of executing the forest traversal scripts


For day 973 of coding, I removed a variable that I've found wasn't being utilized at all in regards to wall collision checking


For day 970 of coding, I've removed some redundant code for the player's collision and tested to make sure it still works


For day 969 of coding, I tried to adjust the speed of the tree top's movement. I don't think I have it quite right


For day 968 of coding, I shortened the time before the pickups can be retrieved. It looks and feels a lot better when picking them up now


For day 967 of coding, I have fixed the issue that was presented in yesterday's post


For day 966 of coding, I was testing the exit interactions when I came across this