general in GameMaker Studio 2

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For day 978 of coding, I thought to try altering the player's depth during the exit. It still looks weird afterwards; so I'll have to try something else

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For day 976 of coding, I tried to address the issue from the last video by making the entrance condition be based on movement direction. It's not going like I expected, but I'm making progress

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For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems

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For day 974 of coding, I am looking into different methods of executing the forest traversal scripts

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For day 973 of coding, I removed a variable that I've found wasn't being utilized at all in regards to wall collision checking

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For day 970 of coding, I've removed some redundant code for the player's collision and tested to make sure it still works

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For day 969 of coding, I tried to adjust the speed of the tree top's movement. I don't think I have it quite right

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For day 968 of coding, I shortened the time before the pickups can be retrieved. It looks and feels a lot better when picking them up now

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For day 967 of coding, I have fixed the issue that was presented in yesterday's post

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For day 966 of coding, I was testing the exit interactions when I came across this