All Posts in Godot

Share your creations!

New Bug Alert! 🦋⚠️

I always appreciated that games like Pokémon gave both cute and cool options to its creature choices (Bulbasaur vs. Charmander), so I wanted to offer a scarier alternative to my game's cutesy caterpillars and snails!

More on the way!

We are in the middle of a play test, do you want to participate? https://discord.gg/XscEcVmxTs

Is time to test, with your help we can add all the necessary mechanics, improve the gaming experience and fix bugs.

The demo for FINISH IT Remake is finally released!!

map logic is... ✨READY✨

...mostly it was harder then i thought xd

map sprite is not final, buttons are not final but the main map layout will remain roughly the same

I plan there to be around 10 different cameras

listening to Suns playlist :P

Me: I'm going to work on the cave system.

Also Me: But maaaaaaybe I'll see if I can't give that follower coding ooooone more try.........

Code: Shatters like the mf Elden Ring

Me:

Slowly rebuilding. But it might actually work this time

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Rework in Godot 4.2 ¯\_(ツ)_/¯

#godot #gamedev #requiend #platformer #sidescroller

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Quest log is done for now! Will be polished at a later date with sfx and features.

"I have an idea for a new game that I think would be unique. I have a lot of ideas for this game, but first I need to learn the programming language. (Here's an image for attention, showing a concept for the boss/enemy)."

Big changes are coming to the Dialogue system! Starting with character portraits. Here are a few of the fairies 2D art.