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Do you guys like my art style of my new game I'm working on

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Lots of modeling the last few days. Got some houses made, remade some of my terrain blocks (rebuilt the harbor), and started on the NPC models. Also worked on the battle system and the follower system, now with 1/10th the code but 10x more efficient

Ayyy The Tennis Academy hit 100 Wishlists! Thank you all 100 of you, your support is super encouraging!!

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I thought about improving the following mechanics by trying out navigation meshes. Let's just say it's not going to be straight forward.

Is it true? A new [Glitch Dungeon Crystal] demo release?!

https://gamejolt.com/games/glitchdungeoncrystal/638825

It's Steam Next Fest Time!

We'd be glad if you checked out our game, Sprite's Honor, Demo for some fairy-themed fun!

Steam Link: https://store.steampowered.com/app/2861360/Sprites_Honor/

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I made the Parkour for the RL Agents Harder and Improved rewards.

I also let it train for a LOT longer as you can see in the top left.

at about ~1500 Iterations near the end I think.

Here's my 5 minute ramble on it :3c

V Comment what to make it do V

Do you like custom cursors in game?

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RL Training Montage The Recording was ~15 minutes long, and the RL went through ~250 Iterations.

Training runs at 4x Speed. the "...x Speed" is the video speed up.

Leave Ideas on what to make em do and I MIGHT.

v Some Notes and Thoughts in Article v

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I've been making this in Godot for the past few days, I thought I'd share it here.