All Posts in Godot

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👋 Summer is coming and it's a new period for me to take time for my hobby: gamedev!

I joined 2 Game Jams to stay focus and have deadlines and I still use Godot (you know Linux... Old computers... 😓)

I hope this time I'll make a complete demo

See you soon

Game link: https://gamejolt.com/games/heron-60ad/908145

Download it and share your experience in comments.

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A big update: here is the Spider Tank in glorious 2D! I'm still working on the behavior, but I'm very proud of how the animations turned out

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I got so bored of waiting for Art Fight's website to work, so I did a bunch of wacky math shit (I hate math btw)

I will explain how it works in the Article cuz im a Nerd

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Using binary space partitioning to make my dungeon layout!

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Hi there! Phew 😮‍💨... 🙂 The moment, where you can finally play in the somehow version is come!

I got tiring if you wanna know it... But anyway! I'm really satisfying about it on my own! 😄

Music from this video:

https://www.gamedevmarket.net/asset/menu-music-loop-1756

Have a funny play! 😉

lightly added to the background and added dash attacks to broaden the accessibilty of moveset

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Still trying to learn shaders in godot

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We finally got the HUD, people! And guess what, ability bubbles are back too!