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Hello there, bros! The first scenario of my project is done! You can try it now, but be aware! The humor is include! 😮

👉🏼 https://gamejolt.com/games/Aator/904779 👍🏼

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added Items :3

Items can target enemies and the bros, and can target a single one of them or ALL of them.

Items (as of right now) can damage, heal, and do nothing.

for example, the ":3" Item does Nothing.

the "Damage" shown is inaccurate and uncalculated.

An aweful week... Nothing works as I expected, level design is hard

I continue to build the world but it's totally unsatisfying, I'll give it a new try this afternoon with a smaller proportion and another technic 🤞

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Added Items :3 they don't do anything at the moment... I'm too lazy to... BUT THEY EXIST!!

the pink lil square would be an Image of the Item (70x70 Sprite)

Working on a huge part of PERSEPHONE. More to come and the game will actually be done pretty soon.

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This week I began programming gnomes that will try to pillage your camp! (WIP)

I also started to work on the fairy that will deal with them.

(We will be sharing more on that soon!)

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The same Insectile can have many different morphs! Part of the fun will be experimenting to find them all!

We have release our demo here at @gamejolt

Bash & Crash is a chaotic billiard roguelite with randomized dungeon and upgradeable skill.

#godotengine #doudolgames

https://gamejolt.com/games/bash-and-crash/910142

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Wanted to do idle animations much earlier, but not feeling like it until now.

Anyway, here are the 2 animations I did for Smitty.

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Subzero Tides is developed with the Godot 4 engine. There are a few released devlogs:

- Colonist AI introduction

- Rapid UI prototyping

- Importing 3D world workflow.

Available at https://logicalprogression.tech/Devlogs/

#screenshotsaturday #godotengine #indiegame