All Posts in Godot

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Working on a minigame for GameJam :D

Before and after pictures! I don't have too many updates yet, so I wanted to share what the game used to look like and what it currently looks like.

Introducing another new element in the Insectile world: Soothe!
While Scare is offensive, Soothe is defensive. I wonder what happens when you mix them together. Hm...

What are some other potential traits that Insectiles could have?

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Subzero Tides is in active development and the first pre-alpha build is already live on itch.io! Build a thriving colony in an immersive sci-fi setting.

Download at https://logicalprogressiongames.itch.io/subzero-tides

#screenshotsaturday #indiegame #godotengine

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Behind the scenes??

My goofy ahh notes to myself and I forgot I made a loading screen yay for me

Its been a hot minute since I was with the file, so had to remind myself where I left of! Good thing I alway leave A TONS of notes for myself!

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Weapon x Skill System

#GodotEngine

Tutorial Available
https://youtu.be/XpvkyAKWxZU

Weapon x Skill System: Daedalus Stormbow Mechanic in Godot 4
Making a Weapon & Skill system with Polymorphism (specifically Strategy Pattern), implementing basic mechanics similar to Daedalus Stormbow inspired from Ter...
https://www.youtube.com/watch?v=XpvkyAKWxZU
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Project: Rogue - Reveal Trailer

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Work in progress, just started this one out. Let's see if it goes anywhere... #gamedev #pixelart

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The Adept class in Memora Wanderer has the ability to summon statues! The Statue of Recall allows players (and co-op players) the ability to teleport to saved locations.

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Finally got a Steam page for my game #TwelveSlotSaloon !!

This is huge for me, and I'm hoping to release the four hour demo I've been working on real soon!

Steam Page:
https://store.steampowered.com/app/3078500/The_Twelve_Slot_Saloo…