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We did a post jam update for S.T.R.A.I.N, fixing some stuff, reducing the build size, adding more SFX and cool things in the world!

Check it out on itch👇
https://mreliptik.itch.io/strain

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Horror game making

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The last environment... #GameDev #Art #PixelArt

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I don't know how to name this game, but it's similar to smm2

HTML build for those who can't download it is out

This looks better... #GameDev #Art #PixelArt

Combining this is not a good idea... #GameDev #Art #PixelArt

So I'm using NavigationAgent2D for my enemies. From my understanding, it's good practice in Godot to make it so that your scenes can be tested by themselves. But without a navmesh, the agent is useless.

Is there a way to check if the agent is on a mesh?

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Well, thanks to the debugging environment, I managed to get good results!