All Posts in Godot

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I recently force my friend to play my game (Hyper Land Gaiden). She liked it ,but here was the only problem god damn UI like she spend 10 minutes to equip Sword. And so I reworked it a bit, hope now it is more convenient

i love this guy

ive made a few other new units aside from her, will post footage soon-ish

Level design: ✅

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I started learning godot.

For every new toy I add to our indie game DIGI-DOLL, there has to be 3 versions of it. I draw art for all 3 and animations for the toy and digital versions.

What do you think of the Slime that I recently finished ?✨🧸

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added the upgrades/variants system, with the first upgraded unit to go with it

ill just be adding more units (both allies and enemies) next

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Fighty Driver: Drive in the new mountain scenario!

🥳 Closed release of JumpDudes v0.1.20! 🥳

A massive thanks to everyone playtesting JumpDudes, we have found and fixed so many bugs in this version!

As always, our discord door is open: https://discord.gg/2dyAzphAtF

See article for full change list...

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Amber's Nightmare Audio, time and music box REimplemented #Snootgame #FNAF #fangame #Devlog

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added a tanky enemy, made him way too slow though

next will be creating the upgrades/variants system