All Posts in Godot

Share your creations!


Any suggestions for the shuffle animation ?
Unfortunately, it is not possible to compare with images, because that first version consumes a lot of RAM, and it is not even possible to stay there for a second.
This proves once again that I did well to optimize the game. :3
Hi guys Who Already played Hyper Land Gaiden. I want ask you a question Whats your biggest complaint about the game?


IM MADE BIG UPDATE TO MY GAME IM WAITING FOR YOU TO PLAY AND RECENT THXX❤️❤️❤️


I'm not dead! I've just been busy working on something super secret and very cool! : )
I did have time to clean up this bubble effect a little bit - Now the shield pieces fly to the mushroom man! Satisfying!




















Ok I would like to give some updates about my current work on each game, FNaK and RooMates (or reality rented).
Actually FNaK is going to be late becouse of extrange bugs, and RM is just freezed!
GamePage: https://gamejolt.com/games/fivenightsatkoopalings/1008047




I recently decided to switch to using Godot for my next game. I figured out how to click through to different areas in the game. I still need to figure out what the best plan is to keep everything organized. If anyone has any tips please share them.
Remember the first version of TPW? The one without refactoring, without compression, anyway. I wanted to show you a comparison of that version and the current one, but the old one is so bad that it crashes the recorder, LOL.
But I'll find a way to show it


NEW UPDATED LOOKS AND MOVEMENT!
check article for more!



