Show Your Work! in Godot

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Hi ! Inspired by GTA 5, we’ve revamped third-person aiming—now your weapon (with laser) follows exactly where the camera is pointing. Smoother, sharper, and more intuitive shooting!

Random image in the darkness... #GameDev #Art #PixelArt

добавил в игру уже анимации из mixamo. Немного под корректирую и затем начну делать модельки оружия

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Build bridges, connect islands, and embark on an epic journey through a world full of challenges!

The first DevLog of BRIDGELANDS is here! Follow our adventure and see how the game is coming to life.

Developed by Pyliot Game Studio.

New perks coming to Dicetro? #wip

This is just a part, but there are 1590 lines of code in total. And if you take into account my scripts, then it doesn’t seem like I’m a beginner, but this is a script for a player, taking into account the mechanics💀

(I will announce what this game is soon!)

I hav fixed the positions yall!

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I was inspired by those "noob vs. pro" Minecraft thumbnails I see sometimes. I think this ended up feeling like a mobile game ad but, oh well.

Unlike those ads I think it showcases the gameplay surprisingly well!

Я начал делать игру по новой полностью! Теперь в игре будут собственные игровые модели и переделанные механики и да прошлый билд весил 7гб для юнити и там был полный говнокод и по этому игру переделовая с самого начала!