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1.2.0 Update

​So... After watching a live stream of the game, it was clear that there was still some polishing needed, that's what this update is supposed to address. I don't have an image to show, so here's a very short GIF of the boss fight.

Some environment work... we will probably redo this to be tile based. Oh well!

main menu so far

will be working on the menus and other systems (and a new area/map/world/whatchamacallit) before any more new units

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I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally

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We’re getting close to the end of development (or at least that’s what I think, haha)! I’m really excited to share the progress of the fangame!

Join the community here : https://gamejolt.com/c/FNAK-1-mr2cqn

Also: Which of these koopas would you like to see next?

  2 votes Voting finished

1.1.0 Update

This update aims to improve a few things based on some feedback I received, such as the maps being too confusing, the difficulty being too high, and the lack of player guidance.

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testing some foreground parallax

𝔸𝕓𝕠𝕦𝕥 𝕥𝕙𝕖 𝕘𝕒𝕞𝕖𝕡𝕝𝕒𝕪

𝕋𝕣𝕒𝕟𝕤𝕝𝕒𝕥𝕚𝕠𝕟 𝕔𝕠𝕞𝕡𝕝𝕖𝕥𝕖𝕕!!!!!!!!!!!!!

🥳 JumpDudes v0.1.23! 🥳

Hey, hows it going?

JumpDudes v0.1.23 is all ready and is packed full of quality of life improvements, bug fixes and optimisations.

Just thought I'd let you know.

Full changelog in the article

  23 votes Voting finished