All Posts in Hello Neighbor
![](https://s.gjcdn.net/assets/f6fdf465.png)
![](https://m.gjcdn.net/fireside-post-image/900/37888881-ikzjnwdi-v4.webp)
I decided to make a Poll For If y'all Rather Want a Stable optimized Beta Coming Early to mid 2025, Or a Laggy, Unfinished And Unoptimized Early Alpha Coming In the Next Couple of days.
ISSUE 01:
With the new optimized mesh, I have to redo all animations, bare with me as the next few weeks will be hell for me.
![](https://m.gjcdn.net/fireside-post-image/900/37875927-qctfbteb-v4.webp)
So, I have completely optimized the players skeleton. TinyBuild and DynamicPixels did a horrible job (sorry) on the skeletons for each mesh, which they fixed in HN2 since it uses the default UE4 skeleton instead of a custom one.
![](https://m.gjcdn.net/fireside-post-image/900/37855557-em5sdcuc-v4.webp)
![](https://m.gjcdn.net/fireside-post-image/900/37855537-fjjyax8t-v4.webp)
how did i do on replicating the art? figured i'd try and put my own spin on it haha
AI UPDATE:
Currently, I have 13 idle tasks that the AI can do; this includes the following: Watching TV, Sleeping, Bathing, Repairing Car, Peeing, Exercising, Watering Flowers, Cooking, Eating, Mopping, Drinking, Admiring House, and Adjusting Pictures.
![](https://m.gjcdn.net/fireside-post-image/900/37847835-fxtwr4kk-v4.webp)