general in Indie Game

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¿Os habéis preguntado como se han hecho juegos como Exit8 o Escape floor Zero?🤔 probablemente no 😂, por eso os traigo un video donde os muestro como hacer ese bucle en #Godot4

Link 👇

https://youtu.be/B1q6yAIb0Gk

¿Cómo se hizo EXIT 8?
En este video voy a enseñaros como se puede recrear la mecánica de bucle del juego Exit 8 o Escape Floor Zero, con vuestro motor de desarrollo de videojuegos...
https://www.youtube.com/watch?v=B1q6yAIb0Gk
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This game is literally just the devs making fun of Nintendo and I love it

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Avoid these falling eyeballs in Haunted Mine...

Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution

Just gonna repeat myself and say that this game is no longer a giant executable. The game has been a basic .HTML file since the last update.

The file's smaller now, so it should be much easier to download and play.

I promise it probably wont kill you

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2D or 3D Game Development

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Crazy III [61%~100%]

#geometrydash #gd #game #mobile

Good news @Everyone
The DJ Clicker game page is now live.

https://gamejolt.com/games/DJClicker/876889

Lately we've been getting into exploring Trenchbroom. This is a modern map editor for the first Quake, which is still often used in game development to build levels.

And it turned out to be quite a convenient thing!

More here: https://boosty.to/doublevgames/posts/dbc3f219-f908-480c-99c5-a16…

New Key Art of First Dwarf is a perfect material for a magical wallpaper ✨✨✨

#FanArtFriday #art