questions in Indie Game

Share your creations!

#Devruary As a Ren'Py dev, the two things that could always break my games are (1) building a new feature incorrectly and (2) messing with the "screens" file too much!

I have since adopted a new game making rule: if it ain't broke, don't try to fix it.

#Devruary Biggest two dev mistakes I remember making so far are (1) not backing up my games when switching computers and (2) not testing my games in a browser before uploading them as web builds. Thank goodness I've broken these habits!!

#Devruary For me, the game will be ready to package and distribute when I can run it in a browser and spot zero issues. I find so much as one error, I delete the package, fix the error, and build it again.

What is your favorite TV serie ?

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Do you like the new Radio update ?

Credits to the song creators : @Matidia @ClanYagami @JadeJohnsonIndustries @LSPECTRONIZTAR and other people from YouTube.

Leave your opinion in the comments .

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#Devruary If I had to name a feature that took longer for me to get working than I expected, it would be the achievement and gallery systems. Had to format them multiple ways, so I'm SO glad that they finally work!

#Devruary The tool that saves me the most time as a VNDev is VSCode Editor. It lets me edit multiple scripts at once, and color-codes their chain of command which makes it easier to spot mistakes.

What is your favorite movie ?

What is your favorite food ?

#Devruary Least favorite thing about devving is the most important: trial and error. I cannot understate how infuriating it is to have my game crash cos of a single space where an underscore should be, but learning to catch everything is my best habit.