screenshotsaturday in Indie Game

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Multiarrows upgrade is a simple concept — use more of the same for bigger impact. Too bad orx use this strategy too.

Still a bit buggy, but I added this door to block of progression until you get a new upgrade.

Hey there, here is a little life sign. I'm still working very hard to get first official playtest running! Sorry for being so quiet here. I tried to make the overworld NPCs and the hero group a bit more stylised What do you think?

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Working on a more immersive scavenging/looting experience for my survival game. Using physical containers with items instead of the usual user interface approach.

#screenshotsaturday #ozonewipeout

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Billy Bean’s bean plantation was never the same after that fateful night… 🌱😐

Play Zombeans Attack! 👉 https://bit.ly/3JCLvN9

#IndieDev | #IndieGame | #GameDevelopment | #GameMaker | #NoticeMe | #GameJam

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Little tip for Dashpong: use the tap + dash to send the ball super fast ⚡

👉Tap the ball or paddle and then dash on it! 😎

Wishlist + demo: https://s.team/a/1729250/

Agent classes in Twilight Wars.
We are still developing the game. And soon will share with you important news!
#screenshotsaturday #indiegames #cyberpunk #AI

0.8 Update Notes - New battle mechanics!

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🏐Gibo's original concepts! Nice warm-up, kiddos, thanks!

#screenshotsaturday #game #puzzle #coop #local #volley #japan #concept