All Posts in One More Experiment

Hi! I created a dynamic moving platform that can be triggered with switches and pressure plates! Always useful to have in puzzle-platformers :D It will likely be in future puzzles! Stay tuned!
https://www.youtube.com/watch?v=UUGVEjiT3GI&ab_channel=Ambercrow…
BREAKDOWN:
https://youtu.be/M-xa2AtA3n8?si=m2xyUCiBoKx6RJ5p


BUGFIX
Hi! We've been fixing one game breaking bug where pressure plates breaks if spamming jump or quickly placing and removing blocks over and over, as well as issues where multiple things rest upon the pressure plate.
>>> More in comments >>>

Merry Xmas dear community! We wish you a happy day and lots of presents, and amazing food!
Don't forget to play games ;)

We're aiming to release the STEAM DEMO sometime in the middle of February/ beginning of March!
Please help us spread the word!
In the meantime we're finishing up the SteamWorks registration process!
#OneMoreExperiment_Game
#ControlTheElements




Playing around with some Parallax Occlusion Mapping to create some trippy depth in stuff!
Here's some kind of "dimensional rift"!
Super easy to setup using Unreals built in material function!
STEAM DEMO COMING EARLY 2025!
#OneMoreExperiment_Game

I've been playing Superliminal, a perspective game where you can change the scale of things to traverse different obstacles!
It has a level editor, where you can import your own 3D models! Can't recommend this game enough!!
https://www.youtube.com/watch?v=B9-rfwEb84Y&ab_channel=PillowCas…

We've just made a Steam account for the studio, to prepare for the Steamworks launch process! We hope to have a "coming soon" page avaliable soon!
Stay tuned, this is still very early!
https://steamcommunity.com/id/ambercrowngames/
/Robin
The Game Awards just took place, and guess what? More content for Elden Ring has been announced!!! Yes, its not fake!
Miyazaki has said that "they have no further plans for Elden Ring right now". MORE IN COMMENTS >>>
https://www.youtube.com/watch?v=Djtsw5k_DNc&ab_channel=BandaiNam…
/Robin


What's up? Alot of things have been happening lately, he project now has a programmer on board! The focus for the programmer will be:
* Complex bug fixes
* Performance Optimization
* Code Cleanup
STEAM DEMO coming sometime in February/March
/Robin


I'm aiming to get the new demo out around Feb or March 2025. Focusing on fixing gamebreaking bugs & performance. I'll be doing some analysis for concept validation! Many of you have tested the game!
Would you buy the full game if released today? /Robin
