videogamedesign in Pixel Art

Post those pixels!

I've updated this game with more contents but since Ludum Dare 55 rating period isn't over, I couldn't upload it yet. So for now, here are some shots from the update:

...When this is all ready I will show something if possible...

There are only bushes left to show. Well, from the reworks that should be all.

#survival #adventure

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Hice la barra de juego para que el ganso tenga una cantidad de bocina.

Made a new Button sprite and adjusted how the collision works, not sure if I'll keep the circle collision box or not...I don't think it makes much of a difference?

But at least I fixed the flicker bug, where it was being reset making gates go brrrrrr

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#UnderwaterDiving PRE-ALPHA DEMO 0.78.3

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 2024.04.26 from 0.75.0

DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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#NinjaScroller 1.59.9 with a BEST FLOW!!!

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Watch 30s of #Gameplay 2024.04.26

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

Yeah.

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For day 467 of coding, I have fixed the scoreboard. Now I need to later fix the results display for the split hand

Cleaned up my room spawn code which was getting kind of unmanageable with the different room layouts, now it gets them from different scripts.

For some reason this caused a bunch of them to be offset wrong, but it was a quick fix. Rooms working again!