videogamedesign in Pixel Art
Post those pixels!
Voting period is over so I can update this game. These shots show new fruits, new background and arrow pointer for worms.
Please play this game and give me feedback so I could make the game better.
Ah-ha!
Ok! NPC's can now be taken Underground and left there without them ceasing to exist.
They're still able to move around and do whatever actions they want.
Even added a Static Shader over the Minimap since it doesn't work Underground!
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So where did I leave off this morning?
Got NPC's following you underground.
I was thinking I need to make the Underground room persistent so they don't get shoved in the corner on room change, but I tested it quickly and I think I just need to add a cull
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#UnderwaterDiving 1.0.0 AVAILABLE
You are an #underwater #diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20240830
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/
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#NinjaScroller 1.61.4 BUILD 45
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
Watch 30s of #Gameplay 20240830
Available on #Steam:
Got it.
Ok so to get NPC's to spawn in the right place when following you underground it has to be done after the Underground Gen code, so I've put it IN there for now.
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ICYMI: Update 0.2.0 for my zen garden decorating game, Zen Haven, is out!
Added features:
- terraforming
- 20+ placeable objects
- 2 new animals
- ambience like godrays, fog, and crickets
- dynamic tile collision
- inventory rework
- multiple save slots
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#UnderwaterDiving 1.0.0 AVAILABLE
You are an #underwater #diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20240829
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/