videogamedesign in Pixel Art

Post those pixels!




I'm constructing new mode for this game, I'm making new levels with alternate background set from Raiders Rush.
Today's #screenshotsaturday show the updated levels:


wow ie Thanatopsis hit 100 followers what a moment
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1Particle Collisions!
Could have done this by spawning a temp object to control the collision particles, or the over/under systems I use for some other particle stuff.
Instead I'm just using the trail system, but hiding the sprite and adding a death timer.
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1Added particle trails to the Ice Shard and Fireball spells. (should Iceshard by one word? Fireball is only one because of common use right?)
I think it looks good, but I need to adjust the colours, maybe use the palette instead.
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Loading...#UnderwaterDiving 1.0.7 BUILD 20
You are an underwater diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20250221
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/

Loading...New devlog is up! Wallet upgrades at an ATM, Echo Shards, and UI improvements! https://youtu.be/rSifYJpeYBE
https://youtu.be/rSifYJpeYBE
https://youtu.be/rSifYJpeYBE
https://youtu.be/rSifYJpeYBE

Still working on assets for the Mission 2 intro. Here's Leonard, the bassist for Instinct, and a mini boss for Mission 2




















