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We've just released the final edition of our PowerPoint On-Mouse-Over Accessibility Suite, featuring our true ultimate screen-reader, which can now read out the location of the user's cursor at a nigh sub-pixel level!

Loading...WalkaThon Open World Game Engine - Official JadeJohnson Games Expansion Test 0002:
Now the tricky part'll be interweaving those in-between sectors of the map!
2 votes Voting finished

Loading...WalkaThon Open World Game Engine - Official JadeJohnson Games Expansion Test:
2 votes Voting finished

Loading...Introducing, our 2.5D "WalkaThon Game Engine", which uses 2D background-sprites, and 3D forground models! Although not shown here, it also supports SNES-like Mode7 Paralax Scrolling!
And yes, this all, still works, in PowerPoint!
0 votes Voting finished

Loading...Endless Ocean - Luminous - For Nintendo Switch - But Its HUD (Heads Up Display) Is Made In PowerPoint:
This was a fun little ProJect to pull off!
1 vote Voting finished

Loading...Beaterator Versus Beatejader:
Testing Out Our Upcoming "Beatejader™" music-visualisation tool for PowerPoint! We still need to fix the shading and scaling, but it's coming-along quite nicely so far, eh?
0 votes Voting finished

I HAD STRINGS...
BUT NOW I'M FREE...
guess what?
AM MAKING A SEQUEL OF GAN'S WONDERFUL QUI LETD GO BABHY YEAH WOOHGWHOPUGDIWHWUIDKDUW
please go play the first game while a spent another 3 months working on this sequel










