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We got our new "Call Of Duty × Metroid Prime 4: Beyond"-esque engine to perform a tad better, even on last-gen hardware, and we plan to use this code to enable new types of open-world experiences for the first time in PowerPoint-Gaming history!

  0 votes 10 days left
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"Call Of Duty"-equivalents are now entirely possible in PowerPoint! Sure, turning your avatar is a little slow, due to the engine not always knowing whether the player aims to attack or change navigation-directions, but hey: it's still a HUGE START!

  0 votes 9 days left
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Here are the cutscenes for stages four through ten of Dojo Mode! Don't you worry, the in-game versions won't lag out like this, that's just what happens when PowerPoint renders a series of videos into ANOTHER video-file.

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It's almost time!

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A new, in-development mode, which will be baked into the open world of B-A-S, titled "Bebe's Fashion Show™", will eventually be spun-off into its own title in The "Bebe's Art Studio™"-Series Of Games!

Please see the notes below: