screenshot_saturday in RPG Realm

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When we make 3D characters for BattleJuice Alchemist, we skip the process of skinning them. Let me know if you think it works or if our laziness has gone too far.

I've spend a little more than two years with developing this game now and its great to see how it evolves - can't wait to invite all of you to Irm. Thanks to everyone joining me on this journey 🥳 #screenshotsaturday

Did a quick game for a #gamejam

#screenshotsaturday

Doodling come concept art for the starting Hub area! Behold my wonderful drawing skills!

#devlog #indie #rpg #art

RPG Maker is more powerful than you know...

Working with oversized object placement in GEORAMA 2D for SOMEWHEN RPG! You may have seen me tinker with Georama before. It is very much inspired by Dark Cloud.

#screenshotsaturday #RPGMaker #RPGMakerMV

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I'd like to show off a few of the flask effects in BattleJuice Alchemist that let you interact with the environment. Burning trees and freezing bodies of water are my personal favorites.

Nibble nibble, little mouse!?

New side queat is almost ready for the november update #crypchania

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I dug up this speed recording of me making a character for my game. Note that I don't really do rigging or skinning to save time. Also it makes me feel like working on a Morrowind mod again :)

🍃🌳 Crystals of Irm #screenshotsaturday