Comments (2,143)
Poggers, this looks great. Surreal seeing the name "Tealer" again, and this time in a PROPER big fangame.
Not a huge fan of the character designs - a bit over the top, will be difficult for fan artists since there's so much going on with the faces and stuff. Gameplay looks like it could be really unique though, while keeping the FNAF style present. I also really like the sepia colour schemes, not too dark or colourful, and makes the environments feel vintage and dusty.
Overall genuinely excited about this. Came out of nowhere and looks like it could really help push the fangame scene forward this year.
I can clearly feel all the love and passion you've put into this project. The mechanics, the lore, the character's design, the everything.
Honestly one of the best fangames I've ever played.
Like, follow, LOVE IT!
Keep up the good work!
This looks freaking PHENOMENAL, can't wait to see where it goes!
So tried the demo while it was up, and yeah seems like the game is graphics over gameplay to a degree. The art looks GREAT for the game, better quality than official fnaf, but the gameplay is...I dont even know. I dont even get it. The tutorial night explained T Lure...and thats it. I have no clue what to do for the rest of the game. Theres a pig thing that does..something? A health bar? Guys randomly show up in the hallway even after I check the thing. I dont even know if I can call the gameplay bad since its just not explained very well. I would add encounters with the animatronics on the tutorial night that are pretty much scripted so you have a better clue as to what to do. Either way, the first night is hard. A first night in a fnaf game shouldnt take you 10 tries, it shouldnt even take 2, which shows that either the AI is ridiculously high for a first night or the mechanics arent explained well. Im also confused as to the point of the ladder and building T Lure. The ladder happens once, you do it, then youre done with it for the night. What point does this even have? You just stop in place and look for the guy, I dont see why its an inclusion since its not even part of the night. I dont see the mechanical point of building T Lure, no monsters come when youre building him unless youre very very slow, so whats the point of that part anyways? Hoping that the next build has stuff better explained...also the music was superb and incredible and superb tell the composer he did an amazing job ;)
Game Soundtrack
Typewriter (2021) - AlexFalkenburg
ย
- 1.Typewriter (2021) - AlexFalkenburg
- 2.Typewriter (Demo) - AlexFalkenburg
- 3.Intro - AlexFalkenburg
- 4.Load - AlexFalkenberg
- 5.Level Select - AlexFalkenburg (edited by NeeTroo)
- 6.Tealer Inversion - NeeTroo
- 7.[DEMO] Encounter - AlexFalkenburg
- 8.Suspense - AlexFalkenberg
- 9.Dereliction - NeeTroo
- 10.The Machine - AlexFalkenburg (edited by NeeTroo)
- 11.Custom Hour - NeeTroo
- 12.Game Over - AlexFalkenburg (edited by NeeTroo)
- 13.Hour Complete! - AlexFalkenburg
Check out the spiritual successor to this game - a new point & click action-horror game!
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https://gamejolt.com/p/for-those-currently-experiencing-issues-with-progress-not-saving-ifkjqb4t
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Graphics:
Minimum - Low Settings: Intel UHD Graphics (or AMD equivalent),
Recommended - High Settings: NVIDIA Geforce GTX 1050 / AMD RX 560, or better
Processor:
Recommended - Intel Core i3 or greater (or AMD equivalent)
Memory:
Minimum - Low Settings: 4 GB
Recommended - High Settings: 8 GB or more
OS: Windows 10
DirectX 11 is required to play the game. Recent Windows computers should likely have this feature by default.
Your computer must support .WMV playback for the in-game cutscenes to play properly. Recent Windows computers should likely have this feature by default.
Monitor Resolution:
Minimum: 1280 x 720 or higher.
Recommended: 1920 x 1080
(The game's aspect ratio may be displayed incorrectly (or with bars) if you play on a 4:3 or 21:9 monitor.)
Disk Space: 1 GB free (or more) required
When making a bug report, please always include your computer's specifications along with the report to make developing a fix easier.
If your rig falls under the minimum requirements listed above, it will not be supported and I will not be able to help you if you experience issues playing.
The game will not perform or play correctly on severely underpowered computers, such as PCs from 2011 or earlier. Please read the requirements before submitting a report.
Main Developer - Programming, Models, Character Designs, Story
Soundtrack
Banner Artwork
Sound Assets
Due to the number of audio assets in-game, a page will be created after launch to give attribution to the authors of the sounds used. Most assets are acquired through Freesound.org.
Music Used
Voice Acting
Tealer - @Stark-Media
Willow - @TheresNoSteak
Employee - @PolygonParadise
Frill - @VoiceofKINGF0X
Classic Tealer - @Pigsty55
Teal Artel - Tyler Gotch
Extra Assets / Models
Classic Tealer character model - @PolygonParadise
Optimization, Programming Assistance (old)
Extra Thanks
The beta testing & feedback team
@Peeblo (3D Shader)
RAPWNED & @JamesSetRadio (for their work in my previous projects)
The MB-LAB project
& Scott Cawthon for creating a franchise that got me into what I do today.
This is a fan-made project, inspired by the Five Nights at Freddy's game series. This game is completely free to download and play.
I am not actually affiliated with Five Nights at Freddy's or Scott Cawthon. On top of that, this game is not affiliated with any businesses.
#fangame #fnaf #horror #pointnclick #strategy #survival #other #fivenightsatfreddys #scary #fnaffangame #tealerland #scifi #fangamesatfreddys #action #tealer #freddy #demo #free
DISCLAIMER:
Doย NOT reupload this game on any platform or service unless I SPECIFICALLY AUTHORIZE YOU TO.
This game is 100% free to download to play. You should not have to pay ANY AMOUNT to obtain this game. If you downloaded this game from a different site or page (other than the OFFICIAL Itchio page) PLEASE CONTACT ME IMMEDIATELY.
Mild Fantasy Violence
Animated Bloodshed